Raid Leader’s Guide to Karazhan (Part One)
The following notes are for raid leaders (or anyone that wants to know what your class can do to help) and the purpose is to help them have some notes that remind them what they have to know and pay attention. They are not strategy guides. For that there are plenty of website that can be read like:
The Pillage guide to Karazhan
BossKillers
WoWWiki on Karazhan
Ten Tom Hammer guide to Karazhan
From those sites and from personal notes I compile a list of useful information about what to expect from different classes on each encounter.
If a class is not mention is because there is nothing special to mention for that class in the encounter not because you don’t need that class.
You don’t need to have every class mention here of course. These are just notes that you must be aware of if you have those classes.
If I’m missing something or you see an error please feel free to comment.
Attumen the Huntsman and Midnight
(Hunters, Warriors, Mages, Druids, Paladins, Priests, Warlocks)

Remember:
- Respwan time is 25 minutes after first pull.
- Ask the raid to keep pulling if healers and tanks are ok.
- If people die tell them to release and go back inside.
Hunters:
- Misdirect your Main Tank when Attumen spawn at 95%.
- Misdirect your Main Tank when Attumen mounts Midnight.
- Avoid Berserker Charge attacking from less than eight yards.
Warriors:
- Use spell reflect right before the Huntsman casts the AoE curse to reduce his chance to hit by 50%.
- If you are Off Tanking then use Thunderclap and Demoralizing Shout when Attumen mounts Midnight.
- Use Shield Block and Disarm every time you can.
Mages:
- Remove the curse from that the Huntsman places on everyone around him.
Druids:
- Remove the curse from that the Huntsman places on everyone around him.
Paladins:
- If you are Main Tanking then throw consecration after the off tank has picked up and secured threat on Midnight to ensure that the moment the Huntsman spawns he will go directly for you.
Priests:
- Having a priest while no special role on this fight will make the trash pulls a lot easier.
- Having a shadow priest will not only help with shackles but with mana regeneration.
Warlocks:
- Throw curse of weakness on both mobs to lower their damage output.
Moroes
(Hunters, Warriors, Mages, Druids, Paladins, Priests, Warlocks, Rogues, Shamans)

Remember:
- Respwan time is 55 minutes or so after first pull.
- Pulls consist of AoE groups and Solo Elites. Don’t pull group of Elites.
- When Moroes is at 10% Health stop using DoTs or event can bug if he died when vanish.
- Dwarven Stoneform racial ability (Self) can remove garrote.
Hunters:
- You can trap one of the guests for the entire fight.
- Help any priest on shackle duty placing traps between the mob and them.
- You can always kite a mob if needed.
Warriors:
- When tanking, if the Off Tank or Main Tank is blinded turn your back to avoid Gouge until Blind is removed.
- When you see you tank partner blinded, switch to beserker stance and use beserker rage to be immune to gouge.
- If tanking, remember that vanish do not clear the aggro list so stay where you are.
Mages:
- Use iceblock (Self) to remove Garrote.
- You can always kite a mob if needed.
Druids:
- Remove the blind effect.
- When tanking, if the Off Tank or Main Tank is blinded turn your back to avoid Gouge until Blind is removed.
- If tanking, remember that vanish do not clear the aggro list so stay where you are.
- Throw rejuv and lifebloom to help with Garrote.
Paladins:
- Remove the blind effect.
- When tanking, if the Off Tank or Main Tank is blinded turn your back to avoid Gouge until Blind is removed.
- If tanking, remember that vanish do not clear the aggro list so stay where you are.
- Use Divine Shield (self) or Blessing of Protection (specially on a priest on shackle duty) to remove Garrote.
Priests:
- You can Shackle one of the guests for the entire fight.
- I recommend recasting shackle every 2 casts or so.
Warlocks:
- Use drain life to mitigate damage if Garrote.
Rogues:
- Use Mind-Numbing Poison on the caster adds to slow down mana burns and heals.
- You can always kite a mob if needed.
Shamans:
- Remove the blind effect using Poison Cleansing totems.
Maiden of Virtue
(Hunters, Warriors, Mages, Paladins, Priests, Warlocks, Rogues, Shamans)

Remember:
- When entering Maiden room stay very close to the wall. Maiden agro range is huge.
Hunters:
- Misdirect Main Tank to help with agro.
- Beast Master Hunters use the Beast Within to gain immunity to Repentance.
Warriors:
- Berserker Rage will make the tank immune to repentance.
- Use spell reflection right before the Maiden casts Holy Fire.
Mages:
- Ice Block to remove Holy Fire.
- Use Dampen Magic to any melee DPS.
Paladins:
- Cleanse and Divine Shield to Remove Holy Fire.
- Use Blessing of Sacrifice (rank 1) on any melee character to break Repentance.
Priests:
- Dispel Magic to Remove Holy Fire.
- Shadow Priests use Shadow Word: Death when Repentance is being cast to break you out.
Warlocks:
- Use your Felhounds’ Devour Magic to Remove Holy Fire.
Rogues:
- Cloak of Shadows to Remove Holy Fire.
Shamans:
- Use Grounding Totems to divert Holy Fire.
- Purge the Holy Fire debuff from raid members.
Opera event: Wizard of Oz
(Hunters, Warriors, Mages, Priests, Warlocks, Shamans)

Remember:
- Mobs become active in this order:
1. Dorothee (who then summons Tito)
2. Roar
3. Strawman
4. Tinhead
- After these four are all dead, The Crone will appear.
Hunters:
- Use Aspect of the Wild when The Crone spawns.
- Can fear Roar.
- Can use Immolation Traps or Explosive Traps on Strawman.
- Can kite Tinhead and use Frost Traps (not Freezing Traps).
- Misdirect Dorothee to the the Main Tank since Tito targets the player with the highest aggro on Dorothee’s list. (Note: Dorothee is not tankable, but she seem to have an aggro list)
Warriors:
- Pick up Tito when he spawns.
- Can kite Tinhead.
Mages:
- Fire damage on Strawman.
- Can kite Tinhead.
Priests:
- Can fear Roar but don’t use them for this if you have other choices.
Warlocks:
- Can fear Roar (best on this role).
- Use the Imp on Strawman.
Shamans:
- Use Searing Totem or a Fire Elemental on Strawman if needed.
Opera event: The Big Bad Wolf
(Hunters, Warriors, Mages, Druids, Paladins, Priests, Rogues, Shamans)

Remember:
- Big Bad Wolf is immune to all slowing effects.
Hunters:
- Use Feign Death when you get the Little Red Riding Hood debuff, and stay down until it wears off.
Warriors:
- Use Thunderclap to slow his damage output when chasing.
- Use Intervene on anyone with the Riding Hood debuff to provide an extra protection.
Mages:
- Use Amplify Magic as there is no magic damage during the fight.
- Ice block when you get the Little Red Riding Hood debuff.
Druids:
- If on Tree of Life Form switch it off immediatly when you get the Little Red Riding Hood debuff or it will slow you down.
Paladins:
- Use Blessing of Protection on others when they have the Little Red Riding Hood debuff.
Priests:
- Can use Fear Ward when Terrifying Howl is used.
- Can use Power Word: Shield to help with the Little Red Riding Hood debuff.
Rogues:
- Use Vanish when you get the Little Red Riding Hood debuff, and wait until it wears off before you come out of stealth.
Shamans:
- Use a Tremor Totem to reduce the time spent under the influence of a fear.
Opera event: Romulo and Julianne
(Hunters, Warriors, Mages, Druids, Paladins, Priests, Warlocks, Shamans)


Remember:
- They must die within 10 seconds of each other to avoid having to fight them all over again.
Hunters:
- Misdirect Main Tank and Off Tank whenever Julianne and Romulo spawns.
- Use pets to divert some holy bolts if needed even using growl when Romulo and Julianne are out.
Warriors:
- Best for tanking Romulo to disarm him.
Mages:
- Spell Steal Julianne’s debuff that increases holy damage by 50%, and casting speed by 50%.
- Spell Steal Romulo’s debuff that increases attack speed and damage by 50%.
Druids:
- Cleanse Romulo’s poison debuff.
Paladins:
- Cleanse Romulo’s poison debuff.
- Use Devotion Aura and place the paladin where the Romulo’s tank is.
Priests:
- Use Dispel Magic on Romulo’s debuff.
Warlocks:
- Use the felhound and ensure it is put on one of the bosses if they both already have a dispel for their buff.
Shamans:
- Purge Romulo’s debuff.
The Curator
(Hunters, Warriors, Druids, Priests, Warlocks, Shamans)

Remember:
- Get The Flares. ![]()
- Hateful Bolt will hit the person who is second to the main tank on aggro, with the most health.
Hunters:
- A pet with arcane resistance and stamina can tank the flares. While it is not necessary to tank the Flares, doing so gets them to hold still and makes them easier to kill.
Warriors:
- Use an Off Tank (with DPS gear) to get the Hateful Bolts.
Druids:
- Use an Off Tank (with DPS gear or feral) to get the Hateful Bolts.
Priests:
- Use Shadowfiend during the Evocation phase. It will help the Priest to completely refill his mana.
Warlocks:
- Use Searing Pain or Shadow Bolts instead of DoTs on the flares.
- Time the cast of Curse of Doom on the Curator so it goes off right at the start of the Evocation.
Shamans:
- Use Bloodlust or Heroism almost at the end.
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2 Comments »
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